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Monster freesing.

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Level 22
Joined
May 11, 2004
Messages
2,863
No, he's talking about if you have too many units of one player being ordered, they all start to stop and move only a few units at a time.

Solution to this: Make more AI opponents and evenly distribute the enemies among them. An AI player, like a ahuman player, can only select and order 12 units at a time. When their units ordered goes into the hundreds, they cant manage all that and they start slowing them down.
-VGsatomi
 
Level 9
Joined
Nov 27, 2004
Messages
465
That's strange.
1)they all take commands only at their spawn time (move-attack order) and no others.
2)i already tryied to make more AI players for map,but result was same. they all stuck.
3)i thouth about short passages and that they start to "dumb" when Ai units block other AI units. i made passages more "free" but problem still their...

4)For now i made lesser number of units [better unit number checker] and i'll hope that this will save...
________________________________________________

To VGSatomi:
So you mean that i need to make unit groups for with 12 units in each 1 and make "group" orders?
i'll try,but i think that it would be the same..
 
Level 9
Joined
Nov 27, 2004
Messages
465
That's strange.
1)they all take commands only at their spawn time (move-attack order) and no others.
2)i already tryied to make more AI players for map,but result was same. they all stuck.
3)i thouth about short passages and that they start to "dumb" when Ai units block other AI units. i made passages more "free" but problem still their...

4)For now i made lesser number of units [better unit number checker] and i'll hope that this will save...
________________________________________________

To VGSatomi:
So you mean that i need to make unit groups for with 12 units in each 1 and make "group" orders?
i'll try,but i think that it would be the same,because there is only 1 trigger:
unit enter area "bla'blabla"
order entered unit to move attack.

_____________________________________

P.S. i changed there an aqustition range (sorry 4 english,better talking than writing) and i changed constats with there guard positions.
 
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