• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Modeling and Animiting

Status
Not open for further replies.
Level 10
Joined
Jul 16, 2012
Messages
410
Hey guys i was wondering since i started to learn how to model and animate can some 1 tell me for what are the Points Z X Y?
Is it possible to add a hat or something to model and how?
And how is sequence manager used?

I will be eternaly greatful if some 1 can tell me:eekani:
 
Level 5
Joined
Nov 30, 2012
Messages
200
X,Y, and Z are called Cartesian Coordinates, each representing width, height, and depth, respectively. Here is a wikipedia article on that:

https://en.wikipedia.org/wiki/Cartesian_coordinate_system#Cartesian_coordinates_in_three_dimensions


Adding a hat is simple. It can be done through a process called Geomerging. Here are some Hive tutorials on that:

http://www.hiveworkshop.com/forums/...-282/geoset-importing-exporting-guide-181697/

http://www.hiveworkshop.com/forums/3d-modeling-tutorials-282/geomerging-215110/


Unfortunately, I have no knowledge on the sequence manager.
 
Status
Not open for further replies.
Top