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Model with Reversed Animation.

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Level 16
Joined
Aug 7, 2009
Messages
1,406
Just create a new unit based on this model, and when it's created, set it's animation speed to -1

JASS:
call SetUnitTimeScale(udg_TempUnit,-1.)
// I don't know its GUI wrapper, so you have to find it yourself
// or call it via custom script.
// In that case, don't forget about the "_udg" prefix.
 
Level 19
Joined
Aug 8, 2007
Messages
2,765
I highly doubt anyone would take their time to manually reverse that model's frames because your too lazy to get JNGP
 
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