• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model with Reversed Animation.

Status
Not open for further replies.
Just create a new unit based on this model, and when it's created, set it's animation speed to -1

JASS:
call SetUnitTimeScale(udg_TempUnit,-1.)
// I don't know its GUI wrapper, so you have to find it yourself
// or call it via custom script.
// In that case, don't forget about the "_udg" prefix.
 
I highly doubt anyone would take their time to manually reverse that model's frames because your too lazy to get JNGP
 
Status
Not open for further replies.
Back
Top