- Joined
- Jun 27, 2010
- Messages
- 2,763
I have made a model of a worker and I have a few problems which I have been scratching my head for a log time before I post here:
1. The geoset for the portrait is always visible ingame which annoys me more than the other points. I tried with geoset animation that has alpha 1 only in portrait animation and I tried to attach the geoset to its own bone and scale that boen to 0 in all animations except portrait. Still the problem persists!
2. The geoset that appears under the drone when it has gold or lumber is not shown in 'walk gold' and 'walk lumber' animations.
3. The partiicle emitter that shows the unit is attacking is not shown when attacking trees.
Can someone look at it and fix it if possible and tell me why it acts this way?
thanks
+4rep
1. The geoset for the portrait is always visible ingame which annoys me more than the other points. I tried with geoset animation that has alpha 1 only in portrait animation and I tried to attach the geoset to its own bone and scale that boen to 0 in all animations except portrait. Still the problem persists!
2. The geoset that appears under the drone when it has gold or lumber is not shown in 'walk gold' and 'walk lumber' animations.
3. The partiicle emitter that shows the unit is attacking is not shown when attacking trees.
Can someone look at it and fix it if possible and tell me why it acts this way?
thanks
+4rep