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[Solved] Model Disappears when Camera too close?

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First of all, I'm not sure if this is the correct sub-forum, if it's not I would appreciate if a mod could move it to the correct one, thank you!

Now let's get back to my problem, the title pretty much explains it, here are pictures of what I mean:


  • At this distance the globe and the crate show just fine
ItemsDissapear1.jpg

  • When I walk a bit clooser they disappear for some unknown reason
ItemsDissapear2.jpg

Does anybody know a way to fix this?

I would appreciate it if you could do it for me BUT It will be more helpful if there was a tutorial you could link me for fixing them myself since I have more models in my maps with the same problem.


Models Used: Globe Crate
 
Not sure if it solves, but try it again.

Edit: Okay I didnt saw that you asked for a tutorial. So here what I did; those two models already have a specified extent (something that acts like a boundary of a model), but I increased it more.
 

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Hello mate, I am not sure but maybe it is same problemm like when model is near edges. U can try it like this:
Open model with Magos world editor, go to edit, next click calculate extents, then click yes, save ur model import it and test
it in game. Of course I am not sure
to this will work, but I think to this could be one of the solutions.

EDIT: I guess ugougo done that, have u ugougo. What a silly nick ;D
 
Level 20
Joined
Jul 12, 2010
Messages
1,735
I think its just really like that, I have encounter that too in other games while you are in 3rd person then going near on an object making them dissapear, try getting away again, does it reappear again?
Yes they re-appear when you go away.

Not sure if it solves, but try it again.

Edit: Okay I didnt saw that you asked for a tutorial. So here what I did; those two models already have a specified extent (something that acts like a boundary of a model), but I increased it more.
Did you use the way HammerFirst said with Magos?


Hello mate, I am not sure but maybe it is same problemm like when model is near edges. U can try it like this:
Open model with Magos world editor, go to edit, next click calculate extents, then click yes, save ur model import it and test
it in game. Of course I am not sure
to this will work, but I think to this could be one of the solutions.

EDIT: I guess ugougo done that, have u ugougo. What a silly nick ;D
hmm that might solve it, thnx!


Guess my problem is solved, +rep to all that helped, thank you!:thumbs_up:
 
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