• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Get your art tools and paintbrushes ready and enter Hive's 34th Texturing Contest: Void! Click here to enter!

Minimum Sight For Player

Status
Not open for further replies.
Level 4
Joined
Oct 18, 2007
Messages
99
Hi!. ^.^
I would like to make the player to barely see where he is going with his one hero.
what are the ways?

I would like as much ways as possible about make the player not to know where he is in the map

I mean to make him not know there is a water in front of him / trees / clif by making him not to see the map
 
Last edited:
Level 4
Joined
Oct 18, 2007
Messages
99
unit sight range :p )) sup lior my man xD

Hi man! I know about that but i want the map to be covered with black fog that make u unable to see trees, water, cliffs untill the unit get there. even maybe a picture over the map so the player will have no clue where he is.

note: please help in any possible way, I search as much as possible ways to make the player shout hard "WHERE AM I>?!?!" so even if you have idea such as the one mantioned above, say it. I want to find as much ways as possible and use them all.
way 1 - low vision
way 2 - stick the camera to the hero so he cant see nothing (I do not know how to do it)
way 3 - make a picture all over the minimap (dont know how)
way 4 - your way?
way 5 - cimentic fade filter (explain?)

NOTE - Any suggest will be thanked for
 
Last edited:
Level 10
Joined
Jan 28, 2009
Messages
442
Wrong... forum....

But anyway, the most effective way I know, to achieve what you're asking for is this little trigger:

  • Events
    • Map initialization
  • Conditions
  • Actions
    • Cinematic - Turn on cinematic mode for (All Players)
    • Cinematic - Fade out over 0 seconds using texture White Mask and color 0.00%, 0.00%, 0.00% with 0.00% transparency
The flaw is that you can't play, but anyway, what's the point in playing if you don't know where you are, who you are, or when the game's gonna end?

I've seen maps with minimaps, hidden in an image. I've never tried it myself, but I think it involves changing an image path called something with minimap, in Advanced - Game Interface, to the path of your import or an integral image. But you can still see a little white box indicating where you are on the map, so that won't help you either. I think the most effective sollution must be the trigger above.
 
Last edited:
Level 4
Joined
Oct 18, 2007
Messages
99
thank for replaying.
I found more creative ways.
there is a function to camera follow unit foots.
and there is a boundery adding that change any few seconds.
trigger every some secs
set x
set y
set boundery to xy
OWNED
I still want to know more about pics
 
Status
Not open for further replies.
Top