Hi everyone !
I am making a orpg, and at the moment scripting different heroes.
I have a bug now, i'll try to explain it :
When i test or just launch the map on war 3, it seems like some of my triggers don't work anymore.
Moreover, after leaving, the game crash and i must press ctl + alt + supr to leave it correctly.
I tryed to find the soucre of the problem : disabling 2 triggers like this seems to solve the problem.
So i was wondering what did i do wrong ?
Thaught about Region leaks, so i tryed to make Entire map as a variable region and changed the events, but i still had the bug.
Btw : Sorry for my english !
Edit : Tryed to remove all events, creat a trigger to add "Unit enter entire map (Variable) as event to these triggers.
I can have a maximum of 15 "Add to
I am making a orpg, and at the moment scripting different heroes.
I have a bug now, i'll try to explain it :
When i test or just launch the map on war 3, it seems like some of my triggers don't work anymore.
Moreover, after leaving, the game crash and i must press ctl + alt + supr to leave it correctly.
I tryed to find the soucre of the problem : disabling 2 triggers like this seems to solve the problem.
-
Frappe tempete dummy
-
Evénements
- Unit enter - Entire map
-
Conditions
-
Or - Any (Conditions) are true
-
Conditions
- (Unit-type of (Triggering unit)) Egal Ã* Frappe-tempête dummy 1
- (Unit-type of (Triggering unit)) Egal Ã* Frappe-tempête dummy 2
- (Unit-type of (Triggering unit)) Egal Ã* Frappe-tempête dummy 3
-
Conditions
-
Or - Any (Conditions) are true
-
Actions
- Wait 0.50 seconds
- Unit - Remove (Triggering unit) from the game
-
Evénements
So i was wondering what did i do wrong ?
Thaught about Region leaks, so i tryed to make Entire map as a variable region and changed the events, but i still had the bug.
Btw : Sorry for my english !
Edit : Tryed to remove all events, creat a trigger to add "Unit enter entire map (Variable) as event to these triggers.
I can have a maximum of 15 "Add to
- the event "Enter in entire map (variable)" at the same time, more makes the bug come again.
- Edit 2 : It seems like the triggers bugging are only the ones based on "Unit enter [Region]" event.
- Any idea ? :/