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Making unit invisible even to owner?

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Level 3
Joined
Dec 19, 2004
Messages
23
I'm looking for a way to make a unit invisible to even its owner. The unit just spawns casts a spell then is removed and I want it to be undetectable when the player presses alt down and when the player makes a selection box over it. Thanks.
 
Level 7
Joined
Dec 6, 2004
Messages
288
k well first, to make it invisible, in the middle box where it says (HeroBlademaser) or w/e, type in NONE
Making an invalid model file, then for the ALT thing, make its selection scale ,-1
 
Level 8
Joined
Apr 3, 2004
Messages
507
Or 0, or even 0.01 should be fine.

To make the caster utterly undetectable, I give it Invulnerable, Locust, and Ghost as abilities (to make it undamagable, untargetable, and non-colliding, respectively). Then I set the model, soundset, and shadow to None. Then I set the movement speed and turn radius to zero, so that it doesn't waste time turning before casting a projectile-using spell, and lastly change both of the spell-backswing-related Art fields so that there's no animation delay before the spell is fired. If you like, you can give it a negative regeneration rate, so that it dies on its own, but it's safer at any rate to kill and remove it with the trigger anyway.

This is the best way to create a caster that isn't visible, doesn't interrupt gameplay, and can perfectly execute commands given by trigger instantly.
 
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