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Making items sellable IN shop

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Level 9
Joined
May 22, 2009
Messages
276
I've been wondering how you add new items to a shop that weren't buyable (not shown in shop) at the beginning of the game, but added with a trigger.

I've thought of 2 possibilities, but don't know if either one is the right one:
1: in object editor you add the items you want to shop to be able to sell, you use triggers to hide these items?
2: in object editor you add no items for the shop to sell and add them with triggers.

Either way I need to know how to both ADD and UNADD them (for when you want the item to be only bought once).

+rep for help
 
Level 4
Joined
Jan 9, 2010
Messages
89
Look in the triggers under 'Neutral building'. There you have triggers that let you add/remove item-types sold by the building.
 
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