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Potion Toss
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Wydarzenia
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Jednostka - A unit Rozpoczyna działanie zdolności
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Warunki
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(Ability being cast) RĂłwna siÄ™ Toss Me the Bottle
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Akcje
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-------- ------------------------------------------------------------------------------------------------- --------
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-------- Getting the Spell constants --------
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-------- ------------------------------------------------------------------------------------------------- --------
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Set PT_Caster = (Triggering unit)
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Set PT_Target = (Target unit of ability being cast)
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Set PT_Location = (Position of PT_Target)
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Set PT_Owner = (Owner of PT_Caster)
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Set PT_ability_level = (Level of (Ability being cast) for PT_Caster)
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-------- Setting the Spell values --------
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Set PT_STR = (Siła of PT_Caster (Nanieś bonuses))
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Set PT_DMG_MP = (1.35 x (Real((Level of Toss Me the Bottle for PT_Caster))))
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Set PT_DMG = ((Real(PT_STR)) x PT_DMG_MP)
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Set PT_Dummy = Toss Me the Bottle(dummy)
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-------- Damaging the Target --------
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Jednostka - Cause PT_Caster to damage PT_Target, dealing PT_DMG damage of attack type Zaklęcia and damage type Nieznany
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-------- Setting the Dummy, ordering it to cast a spell --------
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Jednostka - Create 1 Dummy for PT_Owner at PT_Location facing Domyślna orientacja budynku degrees
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Jednostka - Add a 1.50 second OgĂłlny expiration timer to (Last created unit)
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Jednostka - Add PT_Dummy to (Last created unit)
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Jednostka - Set level of PT_Dummy for (Last created unit) to PT_ability_level
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-------- Creating and setting floating text --------
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Tekst - Create floating text that reads ((String((Integer(PT_DMG)))) + !) above PT_Target with Z offset 0.00, using font size 10.00, color (0.00%, 40.00%, 100.00%), and 0.00% transparency
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Tekst - Change (Last created floating text): Wyłącz permanence
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Tekst - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
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Tekst - Change the fading age of (Last created floating text) to 3.00 seconds
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Tekst - Change the lifespan of (Last created floating text) to 5.00 seconds
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-------- Clearing Leaks --------
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Custom script: call RemoveLocation(udg_PT_Location)
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