• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

[Trigger] Making a Dummy? Never done it, can it be done using only WE?

Status
Not open for further replies.
Level 6
Joined
Apr 23, 2009
Messages
94
I've found people using Dummies seem to have an easier time making custom abilities and spells.. Problem is, for me, I have no idea what the Dummy should be..
What abilities must he have?
Invisibility?
Invunerability?
Does it matter what model you use for the Dummy?

I looked all over Hive, but haven't had any luck finding a Thread explaining this..
Can anyone enlighten me?
 
Level 12
Joined
Mar 26, 2005
Messages
790
Dummy has transparent model, somwhere is Dummy.mdx, just search and you will find. (it contains also few animations for use it for attachment and things)

It should have locust ability, then invulnerability.
 
Maybe you should find out what a dummy is before posting. It really matters what you want to do with your dummy. Dummy uses:
-creating a special effect, that is flipped, rotated or scaled (in this use, the dummy would use a model file you would select, and probably have the ability locust)
-casting an ability on a unit, or applying a buff (in this case, the dummy would have the ability it was going to cast (example: ensnare) and it would have an invalid model file)
-creating a projectile (in this case, it would use the dummy model, with 180 anims (I would provide a link, but I don't know where to download) where each animation corresponds to an angle, allowing the attached projectile model to be rotated in midflight)
Edit: lol, late post
 
Level 18
Joined
Mar 13, 2009
Messages
1,411
I tend to use wisps for dummies.
At the moment all the steps I can think of are:
Removing the shadow.
Setting the model art to .mdl (or none.mdl)
Giving Locust and Invulnerable abilities.
Setting food cost to 0
Removing sight range
Removing upgrades
Removing the sound set
Adding a lot of mana at start would be nice too.

Disabling all attacks (not needed for the wisp)

Spells can be added through triggers.
 
Status
Not open for further replies.
Top