I am working on a design where when buildings die units will spawn for a rescuable player (Player 19).
I have several BASIC AI 's that will destroy the triggering structures to spawn units for Player 19. I want them to be resused by the Player or the AI that destroy the building.
Any ideas welcome!
Thanks,
-MrGsqrd
I have several BASIC AI 's that will destroy the triggering structures to spawn units for Player 19. I want them to be resused by the Player or the AI that destroy the building.
Any ideas welcome!
Thanks,
-MrGsqrd