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Make PDD shoot unlimited numbers of missiles?

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Nov 5, 2008
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I can´t find how to remove the energy cost per shot from the Point Defence Drone. So instead I give it 200 energy regeneration per second.

I want the PDD to completely stop all missiles. But it doesn't. Some times shots slip through, if there are enough units who shoots at it. If I target fire the PDD I can sometimes destroy it before it "reacts" and shoots the missiles. It is supposed to make the area around it completely missile proof.

How can this be done?
 

Dr Super Good

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Level 64
Joined
Jan 18, 2005
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27,198
Change the way it works. Instead of a weapon that fires at a single missile at the cost of some energy, make it fire for free at all missiles within a wide area around it. No idea if periodic behaviour or weapon is more processor efficient but either works.

People at StarCraftIIMapster can explain the details if needed.
 
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