- Joined
- Jun 17, 2010
- Messages
- 2,275
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Lumber Loss
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Events
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Unit - A unit Dies
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Conditions
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(Unit-type of (Dying unit)) Equal to Hero of Sheild
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Blessing for (Dying unit)) Equal to 6
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Then - Actions
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Player - Set (Owner of (Dying unit)) Current lumber to (((Owner of (Dying unit)) Current lumber) x (3 / 4))
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Else - Actions
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Player - Set (Owner of (Dying unit)) Current lumber to (((Owner of (Dying unit)) Current lumber) x (1 / 4))
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