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I've been working around it pretty much the same way as it seems you have: By using over-scaled rocks way in the background to mimic mountains.
Speaking of mountains, I think this terrain could do with another layer or two of those in the distance, just to give it some depth of field. Also, the foreground looks a bit spammy with all them grassy shrubs in the middle of the path, why not try to make a trail going through the forest? Could be cool.
Otherwise it's pretty neat! It's an absolute pleasure to see you back in the game
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