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Lord of the Rings: The Gathering

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Level 3
Joined
Aug 20, 2009
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57
Here is another very early screanshot of the Hobbiton location around the bridge, 10% of it is only completed as im aiming to make almost a perfect copy of cobbiton with realitic landscapes, the crop fields will completly be remade cause i hate them right now lol, very basic.

 
Level 3
Joined
Aug 20, 2009
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57
i know i added text, am i saying i never said i made those drew those pictures, and without the text it wouldnt be a warcraft 3 logo, now would it?

and as i said its only 10% completed, i am not currently working on the water but on the terrain outside of the water
 
Level 18
Joined
Feb 2, 2008
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2,131
1 advice: just make a lot of progress before asking for any modelers to help you since modeling takes a lot of time they wana see a project wich is or nearly complete or atleast had a beta/demo and they need the feeling that the project is wurth modeling for. Besides that goodluck with your project.
 
Level 18
Joined
Feb 2, 2008
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2,131
lol i am w8ing 4 NKnight001 2 email me back the animated Boromir (i made the model, uses ingame textures only, he made the anims). it's made of a paladin....i rly wonder if he is gong 2 email it back 2 me.....i got some more LOTR models (not only 4 the felloship) but i need an animator 4 them as well.

Would i be able to use these animated models of yours? +rep and credits afcourse to who made them and animated them.
 
Level 10
Joined
Jun 26, 2009
Messages
631
Uhm, the only real feature is the 3rd person camera system, and having just a feature is not good.
Suggestions:
-Give informations about races/classes
-Try an attachement system
-Add an arrow key movement system
-Damage Detection System?
-Enterable Houses?
PS: I can make them for you
 
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