• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

Looking For a Good Triggerer

Status
Not open for further replies.
Level 8
Joined
Apr 6, 2009
Messages
254
Hello, i am making a map "Plagued Grounds" that is about 40% done in total.

http://www.hiveworkshop.com/forums/maps-564/plagued-grounds-vb0-12-a-129715/

I need someone who can do some triggers for me, leakless and well made, if you can help me, please PM me. Your name will be in credits on Quests, Hiveworkshop and start map text. =)

Its basicly just triggers for events and such.. i tried myself, i can't xD
 
Level 8
Joined
Apr 6, 2009
Messages
254
I got some leaks i can't fix, if you could fix them, it would be great.

here is the example: Thunder Strikes --> Every XX second, a thunder (lightning bolt or monsoon buff) will strike a random location, dealing XXX damage to buildings. I need this in triggers, leakless and smooth =)

Other example: Making wet footprints when a villager has walked on water...

Other example: Creating a multiboard that shows income, how close the Abomination are ect...
 
Level 6
Joined
Oct 4, 2008
Messages
263
Im sure i can make a thunder strike trigger. You mean every second of play time, right?
just make a unit with the lightning bolt model, have it spawn a random place in playable map area every XX seconds, then destroy that unit 1 second later.
im away from my WE right now, but ill do it soon.
 
Status
Not open for further replies.
Top