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Locking an animation?

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Jun 21, 2004
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Ok i am trying to make a spell in which a blade master jumps at a target. I use a dummy unit and i want it to play it attack slam animation through the whole jump ,but of course when he moves it plays his walk animation.
I also tried playing the attack slam over every .01 seconds but it looks like he is spazing out and messes the whole spell.
Any way to "lock" the animation of the dummy?

P.S. don’t tell me just to make him jump strait up and the move the dummy over the target and the have him fall. I have already made a spell like that and that’s not what I’m looking for.
 
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