- Joined
- Jul 17, 2008
- Messages
- 185
Ok...
What im trying to do its an ability that makes units near the dude who has it freeze for a certain time after the dude gets killed but i think im thinking wrong here :S
heres the trigger:
but i think it doesnt work because the aura buff doesnt instantly disapears when the aura stops behing in range
Help pls
What im trying to do its an ability that makes units near the dude who has it freeze for a certain time after the dude gets killed but i think im thinking wrong here :S
heres the trigger:
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Untitled Trigger 001
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Events
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Unit - A unit Dies
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Conditions
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(Unit-type of (Triggering unit)) Equal to Priest With Super Fucking Awsome Powers
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Actions
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Unit Group - Pick every unit in (Units in ((Region centered at (Position of (Triggering unit)) with size (1000.00, 1000.00)) offset by (0.00, 0.00))) and do (Actions)
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Loop - Actions
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Unit - Pause (Picked unit)
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Animation - Change (Picked unit)'s animation speed to 0.00% of its original speed
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Unit Group - Add (Picked unit) to Dudesafected
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Unit - Create 1 DUMA for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default building facing degrees
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Unit - Add Time MagicOFF to (Last created unit)
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Wait 4.00 seconds
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Unit Group - Pick every unit in Dudesafected and do (Actions)
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Loop - Actions
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Unit - Unpause (Picked unit)
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Unit Group - Pick every unit in Dudesafected and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Picked unit) has buff Time WarpOFF ) Equal to False
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Then - Actions
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Animation - Change (Picked unit)'s animation speed to 100.00% of its original speed
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Else - Actions
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Unit - Pause (Picked unit)
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but i think it doesnt work because the aura buff doesnt instantly disapears when the aura stops behing in range
Help pls