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Set temppoints[0] = (Center of village <gen>)
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Unit Group - Pick every unit in (Units in group1 <gen>) and do (Unit Group - Add (Picked unit) to humanpatrol)
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Unit Group - Order humanpatrol to Attack-Move To temppoints[0]
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Custom script: call RemoveLocation(udg_tempponts[0])
(I know that the second trigger leaks)