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Killing units made by triggers in specified region.

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Aug 17, 2010
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I'm having an issue where after i spawn 3 zerglings within a region named "battlefield" I am unable to kill them.

I have no idea how to go about this. From what I know, units spawned with triggers are read only and make it impossible to add them to a unit group. Thus, all of the ways I know of getting rid of multiple units are void. The only way I can think of doing it is assigning each created unit to a variable after it has been spawned and then kill them by referencing the variable. This seems a little excessive though. I'm hoping someone can tell me an easier way.
 
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