- Joined
- Nov 3, 2006
- Messages
- 8,102
I'm going to write a script to do this semi-seamlessly, but so far, my findings are as follows:
1) This is done by morphing your hero to a normal unit, then morphing it to a hero again, but the hero loses all hero metadata so he ends up with 0 0 0 attributes, and 0 experience as well
2) You need to let some ticks through while doing this, your hero needs to be an unit for the minimal amount of time, so you'll need to use a timer to do this properly, and after it's done, you just remove the chaos ability used to morph to a dummy unit, and add the one you want, I am not sure this works seamlessly, and we need to test this
3) If your unit has any armor, negative or positive, before transformation, it will end up as a permanent bonus after two transformations back and forth
If anybody wants to experiment with this or even write a simple system, he's free to, I will be making my won in the near future anyway.
1) This is done by morphing your hero to a normal unit, then morphing it to a hero again, but the hero loses all hero metadata so he ends up with 0 0 0 attributes, and 0 experience as well
2) You need to let some ticks through while doing this, your hero needs to be an unit for the minimal amount of time, so you'll need to use a timer to do this properly, and after it's done, you just remove the chaos ability used to morph to a dummy unit, and add the one you want, I am not sure this works seamlessly, and we need to test this
3) If your unit has any armor, negative or positive, before transformation, it will end up as a permanent bonus after two transformations back and forth
If anybody wants to experiment with this or even write a simple system, he's free to, I will be making my won in the near future anyway.