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Item Affixes & Modifier Brainstorm

Discussion in 'Latest Updates and News' started by Archian, Dec 12, 2008.

  1. Archian

    Archian

    Site Director

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    Bashiok started a thread on the Diablo 3 Battle.net forums where he asks posters to suggest affixes and modifiers for items.

    Source: Battle.net
     
    Last edited: Dec 14, 2008
  2. Eccho

    Eccho

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    Blizzard do care about their consumers. Hurray for that :D
     
  3. NearbyHermit

    NearbyHermit

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    Second to comment ,I knew it!

    Diablo 3 isn't lost!

    Well about item affixes

    [​IMG]

    [​IMG]

    [​IMG]


    I think the old ones are just about enough and ''on the limit'', I can't find any better options!
     
  4. Eccho

    Eccho

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    Yeah, except that the first and the last one are hacked items D;

    Edit: I know, you used them to demostrate the great amount of different affixes
     
    Last edited: Dec 12, 2008
  5. Callahan

    Callahan

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    Hey they ask us to do their work!
     
  6. Eccho

    Eccho

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    Nah, I think it's good to allow their dedicated fans and consumers to brainstorm a bit to make the game more variated of ideas.
     
  7. NearbyHermit

    NearbyHermit

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    Yeah,but,Callahan is right!

    If they bring back the old affixes,the game would be perfect!
     
  8. Blackscar

    Blackscar

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    Huh lets see,
    -20% Chance to bleed 100 damage over 10 seconds to the target stacks 3 times.
    -30% Chance of Increasing Dex with 200 stacks 3 times
    -10% Chance of causing a Knockback to a non-hero unit
    -35% chance of increasing Armor with 500 for 20 seconds stacks 5 times
    -x Chance of evading attacks for 5 seconds
     
  9. Eccho

    Eccho

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    Blackscar, I think you should post it here :p
     
  10. Archian

    Archian

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    Well, I supose I could set up a thread.
    It would be an opportunity for members of the HiveWorkshop to contribute as well by posting their suggestions in such thread. I would be willing to forward the suggestions to the Diablo III forums on Battle.net.
     
  11. Blackscar

    Blackscar

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    That sounds great imo.
     
  12. NearbyHermit

    NearbyHermit

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    It does,but we must conduct all sorts of combos!

    Newer affixes are hard to find!
     
  13. KYTON

    KYTON

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    Just a few ideas I have...

    ------On attack suffixes (weapons)------

    25% of delivering a spectral attack
    Converts all the physical damage of the weapon to magic damage for that attack which ignores defense

    25% of delivering a crippling blow
    Reduce the damage & attack speed of target by 25%.

    25% of blinding blow
    Non-heroes are unable to attack. Heroes have no L.O.S. for a very short duration

    25% of Taunting Target
    Cause target non-hero unit to be forced to attack the hero and cause hero to have 300 bonus armor vs that unit. Only effects non heroes

    % chance of cleaving
    Grants the player a "Zeal" when killing a unit granting an very fast additional attack. If that additional attack kills an unit the player gets another additional attack.
    (Very usefull againts masses of units. Useless pvp)

    ----------"Special Suffixes"--------

    % of Implosion
    Apon killing units they are effected by a Corpse Explosion like effect, dealing damage based on their max life to nearby units. This shouldn't effect heroes.

    Ignite #
    When attacked the player become ignited, taking # every 2 seconds, but while the player is ignited the player deals +# fire damage and cause target to take staking # damage every second. The damage the player takes deals to itself with ignite does not stack.
    (Very usefull for players with a high fire resistance and fast attack speed. Extreamly potent vs bosses. Very weak vs masses of mosters)

    Contagion #
    As above except poison damage

    Frost Bite #
    When attacked the caster become slowed by 25%. While the hero is under the effects of frost bite, all its attacks deal # bonus cold damage and slow units.

    redeeming %
    Converts a % of the damage taken an adds it to mana


    Delay Poison %
    When the player is poisoned it, the poison duration is increased by that %.
    Example
    The player takes 6 Poison damage over 2 seconds
    The player has a item with Delay Poison 100%
    The player now takes 6 poison damage over 4 seconds instead.

    % Freedom of Movement
    Reduce the pecentage at which the player is slowed by %.

    -------------Apon attacked:--------

    25% chance of becoming Ethereal apon dealt damage
    Cause the hero to gain 80% physical resistance, but reducing its physical damage by 80% and increasing damage taken from pure "magic" attacks by 80%.
    (Would be very usefull for spellcasters!)

    25% chance of repulse
    Knockbacks non-hero melee attackers. Heroes become interupted.

    5% chance of creating Illusion
    chance of creating a "Decoy"of the player like the the Decoy ability of the amazon (Diablo II)
    (Very usefull againts monsters to divert some of the attacks of monsters)
     
  14. NearbyHermit

    NearbyHermit

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    Ah sorry,but all of these Affixes are imba!

    Something basic should be added,as they'll be all massed in items!