Is this impossible to make?

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My problem is that i want an event to be removed from a trigger while im playing the map. I'll explain, example: there is a trigger that has an event "every 1 sec of game time". When i type in game: -remove ,i want the event from the trigger to be removed, so it wouldnt be executed every 1 sec. And i cant put it "trigger - turn off trigger" because i still use the trigger but not just every 1 sec.

I came to the conclusion its impossible to make, but i dont know every detail about world editor so worth a shot to ask if anyone would know how to make that?
 
I don't believe you can remove an event from a trigger, but, there is another way you could do things. When the person types -remove turn off the trigger that goes off every second and turn on another trigger that has the same conditions and actions, but just without that event. So it's essetionally removing the event but in a much more roundabout way.
 
Mini-Me said:
My problem is that i want an event to be removed from a trigger while im playing the map. I'll explain, example: there is a trigger that has an event "every 1 sec of game time". When i type in game: -remove ,i want the event from the trigger to be removed, so it wouldnt be executed every 1 sec. And i cant put it "trigger - turn off trigger" because i still use the trigger but not just every 1 sec.

Code:
Trigger A
event-every 1 sec
action-run Trigger B

Code:
Trigger B
event-ur events without "every 1 sec" event
action-ur actions go here

Code:
Trigger C
event-player types -remove
action-turn off Trigger A
 
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