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Is there a way to check a unit's Death Type?

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Yep, it's a Boolean Comparison found under Unit - Get Unit Boolean Field:
  • Untitled Trigger 001
    • Events
    • Conditions
      • (Unit: (Triggering unit)'s Boolean Field: Raisable ('urai')) Equal to True
      • (Unit: (Triggering unit)'s Boolean Field: Decayable ('udec')) Equal to True
    • Actions
Some of these fields don't work properly so keep that in mind if you run into issues.
 
Yep, it's a Boolean Comparison found under Unit - Get Unit Boolean Field:
  • Untitled Trigger 001
    • Events
    • Conditions
      • (Unit: (Triggering unit)'s Boolean Field: Raisable ('urai')) Equal to True
      • (Unit: (Triggering unit)'s Boolean Field: Decayable ('udec')) Equal to True
    • Actions
Some of these fields don't work properly so keep that in mind if you run into issues.
Thanks. Has it been documented anywhere which fields don't work?
 
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