- Joined
- Jun 27, 2010
- Messages
- 2,710
Because I wanted to work with arrays i tried before and now to work with <team number of triggering player], but i have problems with it. Now in this map I'm trying to make team [1], [2] have only one unit types, so when you try to create second unit of this type to just stop you. But it stops your even if this variable is reset on second try. Not the first. This variable is a boolean that if you purchase this unit type it becomes purchasedUnit[team number]=true. Any ideas? Is there any other method to use to restrict the making of second unit of this types :O. The units are not heroes.