- Joined
- Feb 8, 2015
- Messages
- 93
Hey Hive
So I just played a game of Azeroth Wars (if you don't know the map, it's actually irrelevant). And this one guy, who rather hates the map creator, decided to mess up a public game by joining it with 3 separate accounts.
Two accounts were placed on separate enemy teams, and the last he played himself.
That way two major factions were rendered virtually useless by only missing a player (With 1 player being half the faction), and then he could win the game with virtually no opposition.
So as I am currently developing a map for 10 players, I was wondering if there was any way to secure oneself against this kind of abuse - Now; I know it only happens with vengefully vexed people who want to hurt the creator/map in general, and that generally shouldn't happen... but if...
Now; my map doesn't have the same kind of alliances that Azeroth Wars has, and so this kind of abuse would not mess with any 'factions', but still; having AFK players really screws over most maps.
Are there any suggestions on how to prevent this kind of trick?
So I just played a game of Azeroth Wars (if you don't know the map, it's actually irrelevant). And this one guy, who rather hates the map creator, decided to mess up a public game by joining it with 3 separate accounts.
Two accounts were placed on separate enemy teams, and the last he played himself.
That way two major factions were rendered virtually useless by only missing a player (With 1 player being half the faction), and then he could win the game with virtually no opposition.
So as I am currently developing a map for 10 players, I was wondering if there was any way to secure oneself against this kind of abuse - Now; I know it only happens with vengefully vexed people who want to hurt the creator/map in general, and that generally shouldn't happen... but if...
Now; my map doesn't have the same kind of alliances that Azeroth Wars has, and so this kind of abuse would not mess with any 'factions', but still; having AFK players really screws over most maps.
Are there any suggestions on how to prevent this kind of trick?