I saw that invisible platforms have a guts texture which makes it invisible. So I converted the ramp to a MDL. file and changed this line:
Textures 1 {
Bitmap {
Image "",
ReplaceableId 11,
to:
Textures 1 {
Bitmap {
Image "Textures\gutz.blp",
ReplaceableId 11,
This dident work, probebly because its a replacebale texture.
Any idea's how it might would work?