Inverted cursor splats

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I'm creating a unit that's using a crossbow. I want this crossbow to be aimed backwards. What I mean by this is that if you hold your cursor behind the unit when casting the ability, the arrow will be launched infront of the unit. I know how to do this with triggers.

I would like to know if the cursor splat can be inverted so that it is in the direction where the arrow will fly, infront of the unit. I hope you can understand my question.
 
What you ask seems rather silly. When people target a point it should shoot at it and not 180 degrees offset.

If you are some person who hates usability and does not want people to enjoy your map by doing stupid things such as nonsese aiming systems then...

Do not alter the targeting actors.
Alter the actual ability effects, instead of launching forward you offset by 180 degrees so it shoots the effect backwards.

If it involves the target point undergoing a rotation matrix opperation then triggers might be the best way as I am not sure how with data alone you can rotate a point around another point 180 degrees.
 
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