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Introdutions !!!

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I'm edit a map of war3 :) I need some help so I created this account
Some of my AI hero do not cast a spell "individual shield"
I use GUI, I use

Unit - Order Z_UNIT_ngkn[2] to Human Paladin - Activate Divine Shield

but its not work
- Please help me, thank you for reading
 
Level 4
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@The_blood
It has ability, when I force it to share control to me, it does have ability
@AAssassins-Creed
I dont know how . . .
@Almia
Yeah, that's right, I meant, anything else is good, but not this ability

======================
I forgot to say:
The ability that unit has is "Item Temporary Invunerable"
so, does it help anyway ?

==
The map I edit is not mine :) It's about 9mb, do I need to give it :D I dont mind,but my computer is slow . . .
 
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Level 4
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82
  • Untitled Trigger 001
    • Events
      • Unit - Paladin 0002 <gen> Notices a target in range
    • Conditions
    • Actions
      • Unit - Order (Paladin 0002 <gen>) to Human Paladin - Activate Divine Shield
It's not work !! I have to attack him to force him use spells.
 
Level 4
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82
:)

Just a minute ago, I though that too. But when I created a new basic map that only has a hero at middle ( paladin - have ability "Divide Shield) and do this trigger.
The result is trigger is not work.
One thing, why trigger have
  • Unit - Order Z_UNIT_ngkn[2] to Human Paladin - Activate Divine Shield
  • Unit - Order Z_UNIT_ngkn[2] to Human Paladin - Deactivate Divine Shield
The spell I know does not have what called Deactivate >"<
 
Level 6
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213
Just a minute ago, I though that too. But when I created a new basic map that only has a hero at middle ( paladin - have ability "Divide Shield) and do this trigger.
The result is trigger is not work.
One thing, why trigger have
  • Unit - Order Z_UNIT_ngkn[2] to Human Paladin - Activate Divine Shield
  • Unit - Order Z_UNIT_ngkn[2] to Human Paladin - Deactivate Divine Shield
The spell I know does not have what called Deactivate >"<

it has all stats for deactivation. I don't know why Blizzard added it (maybe only for making custom skills :) )

All worked for me with these two triggers:
  • Untitled Trigger 001
    • Events
      • Unit - Paladin 0000 <gen> Notices a target in range
    • Conditions
    • Actions
      • Unit - Order Paladin 0000 <gen> to Human Paladin - Activate Divine Shield
  • Untitled Trigger 002
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Hero - Learn skill for Paladin 0002 <gen>: Divine Shield
I just removed trigger
  • Untitled Trigger 002
  • Hero - Learn skill for Paladin 0002 <gen>: Divine Shield
And added ability "Item Temporary Invulnerability". so trigger isn't activating that ability (It means that it's different from Divine shield)
 
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Level 4
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Oct 28, 2012
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Ok. So what event will you replace that with ?
A, something, it does really cast automatic
Now I think that "Item Temporary Invunerable" is something else ~.~ but how to order it to cast, i dont know . . .

==== edit =====
I have to go :) Please comment so I can reply when I'm back
 
Level 6
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Messages
213
Sorry I can't find ANY of "actions" that would activate that ability. I don't think that it is possible to order to use this kind of abilities unless they are used as item not as ability, but that would require 1slot of Heroes inventory. :(

OFC you may trigger all of ability like adding animation:
Abilities\Spells\Human\DivineShield\DivineShieldTarget.mdl
and making hero invulnerable:
Unit - Make Paladin 0002 <gen> Invulnerable
for some time.
(Or just making unit Invulnerable and adding ability with "Divine Shield" attachment (If passive ability has no icon it wont be shown in game at all, but it will give effect to unit (like +X armor)))
 
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