The integer check you do to see if a unit has ability doesnt seam to be working on the map im working on
e.g if level of ability greater then 0 for unit means it has the ability
is any 1 else having this issue or am i missing somthing ?
e.g if level of ability greater then 0 for unit means it has the ability
is any 1 else having this issue or am i missing somthing ?
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Agressive Damage
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Events
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Game - DamageEvent becomes Equal to 1.00
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Conditions
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(Level of Stance Agressive for DamageEventSource) Greater than 0
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Agressive Damage for DamageEventSource) Not equal to 21
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Then - Actions
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Unit - Set level of Agressive Damage for DamageEventSource to ((Level of Agressive Damage for DamageEventSource) + 1)
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Unit - Set level of Attack Speed Bonus (Agressive Stance) for DamageEventSource to ((Level of Attack Speed Bonus (Agressive Stance) for DamageEventSource) + 1)
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Else - Actions
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