• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Increasing Range with triggers

Status
Not open for further replies.
Aqustition Range is the range where the unit can aquire a target, to put it simply, it is the range of our unit's sight where he could see the enemy and considers it as an enemy. (not the sight radius).

Aqustition IMO can be greater than range, or vice versa and they are both practical.

You could try 02's suggestion, set the range on big numbers and screw with aqustition range.
 
well, i have thought of something, but it might not work and might be quite complicated and might be quite stupid

maybe have a trigger that forces the Attacking Unit to Stop if he is Attacking an Enemy outside of his range. All heroes would have the Max Range at first(except for Melee Heroes) and those that are supposed to have shorter range are stopped when attacking beyond their range.
 
Status
Not open for further replies.
Back
Top