- Joined
- Jul 27, 2011
- Messages
- 27
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Vorn HeadhunterStack
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Events
- Unit - A unit Dies
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Conditions
- (Killing unit) Equal to Vorn
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Dying unit) is A Hero) Equal to True
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Then - Actions
- Unit - Set life of Vorn to ((Life of Vorn) + (Real((Level of Battle Hardened for Vorn))))
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Else - Actions
- Unit - Set life of Vorn to ((Life of Vorn) + (5.00 x (Real((Level of Battle Hardened for Vorn)))))
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events