how to increase by 5% a units Hps when it dies and get replaced by the same unit...
i basically want to make a unit get stronger every time it dies , increasing HPS and eventually armor...i tried
i basically want to make a unit get stronger every time it dies , increasing HPS and eventually armor...i tried
-
Unit - Set life of (Last created unit) to ((Max life of (Triggering unit)) x 5.00)