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In-Game Freeze

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Level 3
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Sep 15, 2007
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The map I've been working has reached a rather unfortunate problem :(

About 5 seconds after the game starts it freezes, and I've been tugging left and right to try and fix it. I disabled the few triggers that exist (where I believe I was last making changes) but the problem still occurs. I also haven't made any changes to custom imports in a while so I don't think that is it. I suspect it's a problem from the object data but I have no idea as to what...

If anyone has any ideas please post them, I've also attached the map for anyone curious enough to check.
 

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  • BoomCraft! Winter Brawl.w3x
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Level 17
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Well, my registrys on Vista are a bit screwed, I got an error just selecting the map, never fear though, I'll edit this post and leave feedback.

OK, I deleted EVERYTHING except the starting locations, doodads and terrain...

Umm, one of your imported files is corrupt, test them all in different image viewers and model viewers...
 
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Dr Super Good

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Level 64
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Jan 18, 2005
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27,239
Its caused by some of the preplaced units. Probably you made too many which automatically fight stuff and it lags a lot due to the ammount of fighting. Also some of your spells could be causing it.

All I know for sure are the units cause this "freeze". I removed all non vital units and the lag (freeze) stopped.
 

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Hmm, strange. I removed about half the pre-placed units and made sure none of them were fighting on start-up. Now it doesn't freeze, but if I have the units attack each other it freezes again.

Also, I've been testing spells all day with these pre-placed units just about all day with no problem.

Does this mean it has something to do with the spells?
 
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