• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Impossible Bosses BetaV3I

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Created by: Psyris

This map is absolutely AMAZING. Best Warcraft III map IMO. You basically work together as a team to take down a certain number of impossible (not literally impossible, but challenging) bosses (8 on very easy, 9 on easy, 10 on normal) while dodging projectiles and surviving each bosses ultimate ability.

To get the latest version visit the official forums at: http://www.impossiblebosses.com/forums/

In version V3E, 2 new classes were added: Druid and Death Knight.

V3I- changelog

-Defile’s scaling fixed
-Shadow Step cast range increased to 675 from 650 and CD lowered to 15 from 19
-Spirit Charge now works and starts at 6% increasing by 6% for every unit killed (36% max)
-NADOCALL targeting under 25% health fixed
-Unending / double NADOCALL fixed
-Water’s ult fixed
-Healing Wave will now heal all targets
-Healing Wave / Virtue will now heal units that have Ice Armor
-Healing / Damage is now color coded

*Not all changes were documented

Keywords:
Impossible Bosses
Contents

Impossible Bosses BetaV3I (Map)

Reviews
17:19, 27th Oct 2009 ap0calypse: Rejected We already have this map, thank you.

Moderator

M

Moderator

17:19, 27th Oct 2009
ap0calypse: Rejected

We already have this map, thank you.
 
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