• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Import problem

Status
Not open for further replies.

Yum

Yum

Level 3
Joined
Sep 15, 2007
Messages
35
Lately whenever I put the easter bunny (from Blizzard's Funny Bunny Egg Hunt) model and one of the egg houses in my map it just shows up as green checkered box, but I have checked the file paths plenty of times and they should be correct.

Also, whenever I load the Egg Hunt map in the editor the same thing seems to happen. However, when I test map the Egg Hunt the models show up in-game, whereas with a different map they show up as just shadows.

Help?
 
Models do not always show up in WE, as long as it shows up ingame then there is no problem.
Try saving and restarting WE, this often fixes the problem.

If the model does not show up ingame, make sure the skin paths are correct and the imports have not become curropt (happens often).

What I think is happening with you is that you have loaded your map, imported the models then looked at the orignal map, but since you freshly imported them the model does not load propperly so the next map that uses that model of the same name also looks like the model did not load properly. Try loading blizzards map first then your own and see if it still happens.
 
Last edited:
Okay, sorry I am still confused. While yes, after loading the the funny bunny map first and then my map, the imported things did show up in the editor. However, they did not stay that way nor were they visable in-game.

I have gone over this about 50 times now, I checked the file paths and made sure they were all right. I used wc3viewer to see if I was using all the right textures/paths for the models. I re-exported and imported the models twice now in case they were corrupted or some such, but every time I get the same result. I always save the map right after I import the files, then close and re-open the editor to see if this worked.

If it's of any help, I forgot to mention that I have always been able to view the Funny Bunny portrait model in the object editor, but I can never view the actual model or the egg house.

Although I haven't tried using other models recently, the last time I did was in an earlier version of the map I'm making (which included the bunny stuff as well and had the same problem) and the other models/skins worked fine.

Hlp?:(
 
<off-topic> cool so they are [rainbow][/rainbow] tags
[rainbow] YEEEY [/rainbow] </off-topic>

Open the import editor of Egg Hunt map
copy the paths and use them on your map
Test your map
if they work on game dont ask anything else
if they dont call, a ghost buster
 
Status
Not open for further replies.

Similar threads

Back
Top