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[Trigger] Illusory orb bug

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Level 2
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Jan 6, 2009
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Im making a map like puck wars and i made an illusory orb spell ( like in dota )
My problem is when a hero cast an illusory orb another hero can jump (Ethereal jaunt) to it
Here is the triggers :

Illusory Orb skill :

io1.jpg



Illusory Orb :

io2.jpg



Illusory Orb Action :

io3.jpg




Illusory Orb Transport :


io4w.jpg




The hiiden part in "Illusory Orb Action" :


  • Set IO_Group = (Units within 225.00 of IO_Dummy_Loc matching(((((Matching Unit) Belongs to an enemy of Owner of IO_Caster )) equal to true and ((((Matching unit is alive equal to true) and (((((Matching Unit is structure equal to flase)))))

If it is possible in jass no problem .. i also have the same problem with omnislash ... thanks in advance :csmile:
 
Level 18
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Jan 21, 2006
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2,552
That's because you're only using one variable for all instances of the spell. You either need to use multiple variables, or store the values of these variables in a hashtable.
 
Level 2
Joined
Jan 6, 2009
Messages
18
That's because you're only using one variable for all instances of the spell. You either need to use multiple variables, or store the values of these variables in a hashtable.

Sry but i have no experience with hatchables/multiple variables can u tell me instructions ?

i will be glad if u do it for me :)
 
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