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[Trigger] Illusory orb bug

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Jan 6, 2009
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Im making a map like puck wars and i made an illusory orb spell ( like in dota )
My problem is when a hero cast an illusory orb another hero can jump (Ethereal jaunt) to it
Here is the triggers :

Illusory Orb skill :

io1.jpg



Illusory Orb :

io2.jpg



Illusory Orb Action :

io3.jpg




Illusory Orb Transport :


io4w.jpg




The hiiden part in "Illusory Orb Action" :


  • Set IO_Group = (Units within 225.00 of IO_Dummy_Loc matching(((((Matching Unit) Belongs to an enemy of Owner of IO_Caster )) equal to true and ((((Matching unit is alive equal to true) and (((((Matching Unit is structure equal to flase)))))

If it is possible in jass no problem .. i also have the same problem with omnislash ... thanks in advance :csmile:
 
That's because you're only using one variable for all instances of the spell. You either need to use multiple variables, or store the values of these variables in a hashtable.
 
That's because you're only using one variable for all instances of the spell. You either need to use multiple variables, or store the values of these variables in a hashtable.

Sry but i have no experience with hatchables/multiple variables can u tell me instructions ?

i will be glad if u do it for me :)
 
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