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Idle Animation

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Level 4
Joined
Dec 15, 2007
Messages
96
Hey,
was bit annoyed about the priests Stand - 4 animation, cause he runs that animation when its less wanted during cinematics and it's pointless imo, so I was just wondering if there was a way to remove this animation, or at least disable it for a short while just through a cinematic, and how?
thank you
 
Level 19
Joined
Aug 24, 2007
Messages
2,888
you can quene a group of animations for every priest when cinematic starts
also you can edit the model and remove the animation but it increases KB because you'll need to import edited model
 
Level 4
Joined
Dec 15, 2007
Messages
96
Hm yes I see. How does this quene thing work btw? Does it play the quene'd animation after its done playing its current animation or? Does this quene animation loop?

Thanks btw Ham ham for your effort too, It's just that I need to save every KB I can. Really sweet that you could step up and make this model tho! rep for both of you ofc x)
 
Level 19
Joined
Aug 24, 2007
Messages
2,888
Yea like
Make unit play animation
and quene animation
and quene animation
then quene animation again
it will play them in a sequence
 
Level 17
Joined
May 6, 2008
Messages
1,598
I'd rather make a trigger that weights 5 kb than a model that weights 40kb, but that is just me.
 
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