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Identifying a TD map

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Jul 7, 2009
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Hi there.

There has been a particular map which has been bugging me for some time now, more specifically a TD as the title of this thread implies.

I'll do my best to describe it.

It was multiplayer, up to 6 or 8 I think. Each player had their own individual little "rectangles", enough room to build towers and let creeps come through or whatnot, much like a small portion of the map confined to them. It is essentially a multiplayer map where the players play individually.

The objective of the game is to take out other players and be the last one standing. How? You can upgrade "your" creeps, "your"s meaning the creeps sent to the person on your left. Upgrade them enough and the other player won't be able to handle it. Eventually, if your creeps best his towers, he loses lives.

There will always be someone upgrading the creeps that are sent against you. At the same time, you could also upgrade your towers, if you would want to play defensive.

Any ideas?
 
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