I need a beta testers

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Level 14
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Sep 28, 2011
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Ok so I played a bit this map.
It works fine on my setup.
For items I think you could use the two inventory ability trick for buying items when your visible inventory is full which would avoid the need to use unit sales.
The mission mode seems ridiculously stacked in favour of the demons but on the other hand dranei have at least one ridiculously powerful in pvp spell: that spell that gives you 100% bash for a few seconds(you sun and deal extra damage for some seconds)
I should probably make an ai if I want to test further.
 
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Level 24
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For items I think you could use the two inventory ability trick for buying items when your visible inventory is full which would avoid the need to use unit sales.
I don't know how to do that, and that trick is not for that, is for set the owner of the sold item the buying player.
The mission mode seems ridiculously stacked in favour of the demons but on the other hand dranei have at least one ridiculously powerful in pvp spell: that spell that gives you 100% bash for a few seconds(you sun and deal extra damage for some seconds)
Can you suggest me how can I balance that?, curiously I thought the demons are in disavantage for the terrain (it was different in previous versions) maybe is for the "defender advantage".

Thank you for your help, do you play with people?, because there is where you know the failures of the map.
 
Level 14
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If it is not stacked against the draenai how are you supposed to manage demons that place detection wards in the advanced death tower corridor then sits here?
There is no real indications on what to do in this case.
 
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