- Joined
- Jun 27, 2010
- Messages
- 2,742
So, I made this trigger, I thought it's working, but since I'm upgrading things on my map it's kinda not working.
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Set Users = (All players matching (((Picked player) controller) Equal to User))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Number of players in Users) Equal to 1
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Then - Actions
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Trigger - Turn off Change Host Func <gen>
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Player Group - Pick every player in Users and do (Actions)
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Loop - Actions
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Set CurrentHost = (Player number of (Picked player))
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Else - Actions
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