How to make victory statistic system?

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I want to add a system to my map that tracks how many times each player has won the game. The number should increase by 1 at the end of each game and should be connected to the player's nickname. This information should be saved and loaded at the start of each game. I know I need to use a save/load system, but I'm not sure which one to use for Reforged. I've tried looking at example code, but it hasn't been very helpful. Can you provide a simple example of how to do this? The save/load system I saw uses array indexes based on player slots, so I assume it will be saved per player's color.
 
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