- Joined
- Apr 26, 2015
- Messages
- 125
Howdey there! Just a quick question....I was wondering if there was a way to make it so a flying unit isn't effected by terrain height? What I mean by that is- well, when you bring a flying unit over higher terrain, the unit model faces upwards, or downwards when you move down a cliff.... I want to make it so the model stays at the same height....and make it so it doesn't make a nose dive when simply going over a cliff
the reason being, I'm trying to make a cinematic where a spaceship is flying over the landscape, and it looks really clunky and awkward with it bouncing all over the place
Can I change this in the unit settings? I've tried setting the max height of the unit to its current height, but that diddn't work~
Any how, yeah, just wondering~ THaks!
the reason being, I'm trying to make a cinematic where a spaceship is flying over the landscape, and it looks really clunky and awkward with it bouncing all over the place
Can I change this in the unit settings? I've tried setting the max height of the unit to its current height, but that diddn't work~
Any how, yeah, just wondering~ THaks!