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Simple way; make it each time the unit is attacked, order the boss to cast war stomp (doesnt use if cooldown). You can add conditions to use at certain hp. Note; you need to put an ability based of the order on the unit
Trigger - Add to Randomize <gen> the event (Unit - (Last created unit)'s life becomes Less than 50.00)
no, the event is already added from the "Boss" trigger, see above. if you want to make the boss casting spells depending on their life percentage, you need to create the boss via trigger and add event regarding to your boss.
Unit - Create 1 Storm Wyrm for Neutral Hostile at tempPoint facing Default building facing degrees
then
Trigger - Add to Randomize <gen> the event (Unit - (Last created unit)'s life becomes Less than 50.00)
this way, when the boss gets to 50 % of his life, he will cast chain lightning or forked lightning by 50 % chance each. and this will only happen once to prevent the boss from casting it again after he/she regenerate his life.
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