- Joined
- Nov 5, 2008
- Messages
- 536
Hello,
I have a mod-file where I plan to keep all Melee Initialization triggers, because they are needed on all maps the mod is played on.
The only thing I need to change is the losing condition. Normally, a player loses the game when he/she has 0 structures. Instead I want to make the player lose the game when he/she has 0 of a specific type of unit.
How can just the losing condition be changed, while all other Melee Initialization triggers remain?
I have a mod-file where I plan to keep all Melee Initialization triggers, because they are needed on all maps the mod is played on.
The only thing I need to change is the losing condition. Normally, a player loses the game when he/she has 0 structures. Instead I want to make the player lose the game when he/she has 0 of a specific type of unit.
How can just the losing condition be changed, while all other Melee Initialization triggers remain?