- Joined
- Jun 5, 2011
- Messages
- 788
The thing is basically simple... we have team 1,2 and 3.
I want for a certain period that team 1 and 2 cannot attack each other, nor cast spells, etc. This must happen without making them actually allies.
I tried by using a trigger that made the alliance between them Neutral but they can still talk in 'Allies' Chat and they can see each other's pings...
Does anyone have any ideas?
Thanks anticipated!
I want for a certain period that team 1 and 2 cannot attack each other, nor cast spells, etc. This must happen without making them actually allies.
I tried by using a trigger that made the alliance between them Neutral but they can still talk in 'Allies' Chat and they can see each other's pings...
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For each (Integer B) from 1 to 5, do (Actions)
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Loop - Actions
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Player Group - Pick every player in team2 and do (Actions)
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Loop - Actions
- Player - Make (Player((Integer B))) treat (Picked player) as an Neutral
- Player - Make (Picked player) treat (Player((Integer B))) as an Neutral
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Loop - Actions
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Player Group - Pick every player in team2 and do (Actions)
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Loop - Actions
Does anyone have any ideas?
Thanks anticipated!
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