I didn't trigger it at all, but modified the AI script myself.
However, in some cases, the game crashes, and sometimes crashes don't even generate logs.
I couldn't find the problem by checking the code, so I could only rely on analyzing the crash logs to find the problem. How should I analyze this?
However, in some cases, the game crashes, and sometimes crashes don't even generate logs.
I couldn't find the problem by checking the code, so I could only rely on analyzing the crash logs to find the problem. How should I analyze this?