- Joined
- Apr 23, 2011
- Messages
- 322
If a unit with hero model dies it plays a normal death animation, but "decay bone/flesh" is a hero lying on ground (dissipate).When I create that unit's "permanent corpse" (trigger->action) it creates a standing corpse.Corpse is a standing hero with frozen animations.
So how to modify a hero model to have both animations "decay bone/flesh"?
So how to modify a hero model to have both animations "decay bone/flesh"?